
Just finished new tour of Neptune. This one is a little different.
Can be found on the 2nd download page at my website HERE.
Thanks, Bob
Code: Select all
...
# Set Ambient Light Level (0.0 to 1.0 is a good Lo-Hi range)...
set { name "AmbientLightLevel" value 0.00 }
...
#
#------------------------------------------------------------------
# Investigate Triton's Sulci.
#------------------------------------------------------------------
#
gotolonglat {time 3.0 distance 3.0 longitude -36.5 latitude 31.0}
wait {duration 3.0}
gotolonglat {time 5.0 distance 2.0 longitude -321.0 latitude -3.8}
wait {duration 5.0}
print {text "We're on the night side - so let's dim up light a bit..." row -4 column 1 duration 5.0}
set { name "AmbientLightLevel" value 0.10 }
wait {duration 0.05}
set { name "AmbientLightLevel" value 0.20 }
wait {duration 0.05}
set { name "AmbientLightLevel" value 0.30 }
wait {duration 0.05}
set { name "AmbientLightLevel" value 0.40 }
wait {duration 0.05}
set { name "AmbientLightLevel" value 0.50 }
wait {duration 0.05}
set { name "AmbientLightLevel" value 0.60 }
wait {duration 0.05}
set { name "AmbientLightLevel" value 0.70 }
wait {duration 0.05}
set { name "AmbientLightLevel" value 0.80 }
wait {duration 4.65}
print {text "Now we're looking at the Lo Sulci!" row -4 column 1 duration 6.0}
mark {object "Sol/Neptune/Triton/Lo Sulci" size 15 color [1 1 1] symbol "x"}
wait {duration 6.0}
unmark {object "Sol/Neptune/Triton/Lo Sulci"}
wait {duration 2.0}
print {text "A 'Sulci' is a set of parallel grooves/ridges." row -4 column 1 duration 8.0}
wait {duration 10.0}
print {text "There are more of these here too..." row -4 column 1 duration 4.0}
wait {duration 6.0}
gotolonglat {time 5.0 distance 2.0 longitude -305.0 latitude -2.0}
wait {duration 5.0}
print {text "Here's the Ho Sulci." row -4 column 1 duration 6.0}
mark {object "Sol/Neptune/Triton/Ho Sulci" size 15 color [1 1 1] symbol "x"}
wait {duration 6.0}
unmark {object "Sol/Neptune/Triton/Ho Sulci"}
wait {duration 2.0}
gotolonglat {time 5.0 distance 2.0 longitude -328.0 latitude 6.0}
wait {duration 5.0}
print {text "And the Ob Sulci." row -4 column 1 duration 6.0}
mark {object "Sol/Neptune/Triton/Ob Sulci" size 15 color [1 1 1] symbol "x"}
wait {duration 6.0}
unmark {object "Sol/Neptune/Triton/Ob Sulci"}
wait {duration 2.0}
#
#------------------------------------------------------------------
# Investigate Triton's Fossae.
#------------------------------------------------------------------
#
gotolonglat {time 3.0 distance 3.0 longitude -328.0 latitude 6.0}
wait {duration 3.0}
print {text "Back to real lighting..." row -4 column 1 duration 2.0}
set { name "AmbientLightLevel" value 0.70 }
wait {duration 0.05}
set { name "AmbientLightLevel" value 0.60 }
wait {duration 0.05}
set { name "AmbientLightLevel" value 0.50 }
wait {duration 0.05}
set { name "AmbientLightLevel" value 0.40 }
wait {duration 0.05}
set { name "AmbientLightLevel" value 0.30 }
wait {duration 0.05}
set { name "AmbientLightLevel" value 0.20 }
wait {duration 0.05}
set { name "AmbientLightLevel" value 0.10 }
wait {duration 0.05}
set { name "AmbientLightLevel" value 0.00 }
wait {duration 1.65}
...
Bob Hegwood wrote:Just finished new tour of Neptune. This one is a little different.
none went through solid matter
Well, if you insist --Bob Hegwood wrote:Tell me what you REALLY think!!!![]()
Bob Hegwood wrote:Come to think of it though, what do you mean bynone went through solid matter
TERRIER wrote:I'd like to see Nereid, a moon that was actually discovered from Earth, by Gerard Kuiper in 1949. It's also got a very interesting orbit, which would be good to show somehow, maybe at the end of the script?
Bob Hegwood wrote:I already investigated Neptune and its moons quite thoroughly, and I just didn't see any
way to display Nereid in an interesting way. Other than its orbit, there's nothing of
interest to be found here. It's displayed using the same tired asteroid texture and mesh......
Hey, I'm Nereids #1 fan.....Bob Hegwood wrote:and the only way to show the orbit would be to speed up the time by a factor of at
least a hundred-thousand so you could watch the eccentricity of the orbit. This is probably
just a captured asteroid anyway, so why the interest? Just its orbit?
Bob Hegwood wrote:Sorry, but I just don't know how to do it in an interesting way. I managed to make
Galatea at least a bit more interesting by placing it in front of the Adams Ring, and by
explaining the effect that this moon has on that ring. Can you suggest an interesting
way to show Nereid?
The whole point to this script was to educate using Mr. Hutchison's adherence to "Reality" as defined by what your eyes could see if you were there...TERRIER wrote:Ah, I forgot about the standard asteroid model, I've actually got another model that I think was made by Jestr, so it looks a bit more interesting !
I'll play with it some more this weekend to see if we can find something of interest. MightBasically, I thought it would be nice to end the script showing another moon after the long tour of Triton, and Nereid does have that eccentric orbit, which gives it a smidgen of interest.
Anyway, just an idea or two, I don't know if they are feasible ?
bh wrote:Blimey...this is my first time in this section...(as it sounded a bit techy for an ESB drinking kind of guy!).
Bob Hegwood wrote:I'll play with it some more this weekend to see if we can find something of interest. Might
be interesting to show Neptune from behind Nereid as it approaches at its closest point?