High Quality Texture Pack

General discussion about Celestia that doesn't fit into other forums.
phoenix
Posts: 214
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With us: 22 years 10 months
Location: Germany - Berlin

Post #61by phoenix » 27.06.2002, 12:20

why don't you guys just burn your artwork of textures on CD and send them to me via mail?

i will put them on my ftp no matter what size (meaning less than 15 GB) :-)

i also have the hardware to merge/edit textures up to 1 GB and above but i don't have the time...

greets
Phoenix
most recent celestia win32-SVN-build - use at your own risk (copy over existing 1.5.1 release)

Thilo
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With us: 22 years 10 months

Post #62by Thilo » 27.06.2002, 12:27

Axel wrote:I hope Thilo isn't angry about me but you threw us into one bag (please DON'T). As far as I can see 'these arguments ' don't relate to 'don't have webspace and traffic but to your exclusivity and 'self-protection'. That is still clear to see, even though Thilo's sentence is not so straight. But he said that to you before twice.


This exactly hits the point axel ..

I did make my sentence a bit unclear, t00fri .. im sorry for that, though if you would have thought about what i said before that "I'm accepting it" you could have guessed how i meant the second part .. paranoia? :wink:

I am willing to contribute as well, in the sence of putting the texture pack on some of my webspace if it is created and if my provider(s) gave me an "OK" for these files. (I have several possibilities to put these large files online)

Axel

Post #63by Axel » 27.06.2002, 12:33

Hi Fridger,


sorry to post twice in a row.

t00fri wrote:is this really all that different, given the "preamble":

Yes. It really is. Once again, the correct quote (even for you) is:

Thilo wrote:... To the point with "people who cry for open source have nothing in return": Wasn't Axel beside Raul one of the lead workers for OpenUniverse? If so i think he did really much and OpenUniverse gave you the base of Celestias textures ..

Axel wrote:warm thanks, Thilo! I hope you had a lot of fun with OU. If you'd like
to talk about it, my mail address is still there.

t00fri wrote:warm thanks for OU or trying to recruit allies as usual???;-)).

As he corrected you in a fact which seems not to count for you at all (although you knew it), I thanked him. Because it showed you are not the only working person on the planet. But you still don't listen.


t00fri wrote:OU is dead since quite a while, Thilo's "proll" remark was just above.


Once again: OU is NOT dead. It is temporaily halted and supports Celestia. I assume you have never even used it, but quite a few others have done so and were happy, especially with the freely available hi-rez texures. To construct an insult on you out of that is rather weired, OT and unecessary.

Furthermore many, many features have been (gladly) taken out of OU and redone almost 1:1 in Celestia (e.g. Solar System Browser, GoTo-Mode, soft transition, timefactor, zoom/FOV, textured Messier objects, non-sherical planetoids, atmosheric layer, 3D model support, demo-/script mode, orbital lines etc. etc.) before you heard about the program.

So please accept you're not the only valid involved person. I have heavyly supported Raul on OU since 1998 and I am not better than any newbie who came around the corner.

Nor are you. :wink:

(NOOOOO, that wasn't an insult again. Please!)

Thanks,
Axel

Axel

Post #64by Axel » 27.06.2002, 12:42

Well there was one interesting thing mentioned...

Fridger,

how about the good suggestion to burn your texture-files to cdr and send them over for someone else to upload them?
I would gladly pay the package and I will upload the files to any ftp or mirror with my lightning fast 64kbit/s.

CU, Axel

little newbie

Don't be stupid... Please

Post #65by little newbie » 27.06.2002, 13:01

phoenix wrote:actually it IS kicky easy ;)
a) download the textures to the celestia/textures/medres directory
b) just edit the solarsys.scc with your favorite editor , search for the planet (earth, mars, moon etc..) and edit this line (eg. for earth):

Texture "earthalpha8k.dds" <- put in here whatever you called your earth-texture

do the same for all other textures you might want to use:

NightTexture "earthnight8k.dds"
BumpMap "earthbump8k.dds"
CloudMap "earth-clouds2k.dds"

save file, run celestia and oooooooooooaaaaaahhhhhhhhhhh :)



I did this ! I downloaded textures (in jpg) there :
http://gw.marketingden.com/planets/planets.html
(they're very nice...)

And then followed your instructions.
I just wanted to change the Earth Texture so I put :

:arrow: Texture "earthmap.jpg" (that's the name of my texture...)
in solarsys.scc

:arrow: I put my texture in both lores and medres directories. (even in Hires)

:arrow: I saved the scc file and when I launched Celestia, the Earth was only a small blue ball without any texture....
:( :( :( :( :( :( :( :( :(

Please !? can someone help me?



Axel

Post #66by Axel » 27.06.2002, 13:17

See? :?

We need a fool-proof general solution, not a one user at one time one. :idea:

Axel

little newbie

Post #67by little newbie » 27.06.2002, 13:21

Axel wrote:See? :?

We need a fool-proof general solution, not a one user at one time one. :idea:

Axel


Maybe a REAL faq ?

lit newb

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t00fri
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Post #68by t00fri » 27.06.2002, 13:25

Axel wrote:So once again: Fridger, stop fishing for insults! Can't we just stop
this? We're not making progress. I suggested to support each other and
to finally do a high-quality texture pack for everyone.


You misunderstand. My entering back into this issue was exceptional,
since Thilo and you had explicitly asked for a more complete
quotation. Not more.

I am not at all fishing for insults. I am not even insulted (this is not so
easy with me;-))...I am also not plaqued by paranoia, Thilo-;))

In a sense, my problem goes deeper and is simply related to some /basic/
attitudes that appear to prevail more and more in this (Windows
dominated) forum. You, Axel, simply have made yourself a
"spokesman" of these attitudes, whence our continuing clashes. This is
unrelated to you as a person that I do not even know.

Since I am tolerant, I have decided to accept things as
they are, but I am not happy at all. I took a "break" yesterday (as
Ras put it;-))) and I am still struggling badly with my motivations for doing
any further work in this forum.

For me the process of /continuous learning in life/ is almost as
important as "Soccer" for many;-). I had
hoped to find more people who were interested to jointly learn new things
related to Celestia: 3d Graphics, Astronomy etc. This includes the issue
of how to make and improve textures, for example. The wish to
perfectionate my C++ and openGL skills was
also a main motivation, why I joined the Celestia
development team some time ago. This activity I do enjoy very much.

I know that there are quite a few here, who share these
interests and the desire to /jointly/ increase their
knowledge|knowHow. However, "the other side" seems to be overtaking with
"lots of noise"...

This makes me sad.

Its the "sound" that makes the music...

Its as simple as this.

Bye Fridger
Last edited by t00fri on 27.06.2002, 13:53, edited 1 time in total.

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t00fri
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Post #69by t00fri » 27.06.2002, 13:47

Axel wrote:Once again: OU is NOT dead. It is temporaily halted and supports Celestia. I assume you have never even used it, but quite a few others have done so and were happy, especially with the freely available hi-rez texures. To construct an insult on you out of that is rather weired, OT and unecessary.

Furthermore many, many features have been (gladly) taken out of OU and redone almost 1:1 in Celestia (e.g. Solar System Browser, GoTo-Mode, soft transition, timefactor, zoom/FOV, textured Messier objects, non-sherical planetoids, atmosheric layer, 3D model support, demo-/script mode, orbital lines etc. etc.) before you heard about the program.

So please accept you're not the only valid involved person. I have heavyly supported Raul on OU since 1998 and I am not better than any newbie who came around the corner.

Nor are you. :wink:

(NOOOOO, that wasn't an insult again. Please!)

Thanks,
Axel




Just an irrelevant piece of information:

1) I have no desire of being "better than others" as you like to put it. I do not even have the slightest idea why you are always getting back on this. Do you have some sort of complex?


2) I spent the last 12 years or so, helping Elwood Downey/Iowa to develop his very well known XEphem astronomy program that you find as standard equipment in every scientific institution. Since it was essentially a "2 people activity" we got to know each other very well during this long period, without ever meeting in person;-)). I flew many times "over his head", though...

3) I had installed both solarsystem and OU from the earliest stages on. I have made many code changes for myself during that time, but never joined the OU forum.

4) I looked back into the OU forum yesterday night and had problems to trace signs of "life". Therefore my statement. I accept whatever you tell me here...

Bye Fridger

Axel

Post #70by Axel » 27.06.2002, 14:07

Hi Fridger,

t00fri wrote:In a sense, my problem goes deeper and is simply related to some /basic/
attitudes that appear to prevail more and more in this (Windows
dominated) forum. You, Axel, simply have made yourself a
"spokesman" of these attitudes, whence our continuing clashes. This is
unrelated to you as a person that I do not even know.


I was able to recognize that impression of yours.

You think of it in black and white as 'HARD WORKING DEVELOPER' against CONSUMER NEWBIES', 'LINUX' against 'WINDOWS', 'SCIENTISTS' against 'FOOTBALL'.

I'm your 'windows ... spokesperson', I'm your debile 'football' fan, I represent a crack in your shiny ebony tower.


But you're, as so often, completly wrong. :evil:


I probably have more Linux installations running than you, the post about the football final was my first thought about that topic ever. Since two years I do program in OpenGL with Delphi (ask Chris).
I do own my degree, I work as a Systems Engineer for IBM.


All in all you already had enough possibilities to join in an help out with the important, continuing and general issue that started the thread.

Now for the first time I rule about you as you did about me:
Once again I have the imppression your technical difficulties are just an excuse for your 'self protection'. The more as they don't hinder you to download hughe textures and upload large screenshots.
I'm soley speaking for myself and you can save your time constructing conspiracies.


I will contact everyone who said he/she would help,
thanks in Advance.

Axel

phoenix
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Location: Germany - Berlin

Post #71by phoenix » 27.06.2002, 14:12

could you just stop flaming here? go make your own thread :-P
you are FAR off topic :D

greets
Phoenix :roll:
most recent celestia win32-SVN-build - use at your own risk (copy over existing 1.5.1 release)

Axel

Post #72by Axel » 27.06.2002, 14:19

Axel wrote:Hi Fridger,

t00fri wrote:In a sense, my problem goes deeper and is simply related to some /basic/
attitudes that appear to prevail more and more in this (Windows
dominated) forum. You, Axel, simply have made yourself a
"spokesman" of these attitudes, whence our continuing clashes. This is
unrelated to you as a person that I do not even know.

I was able to recognize that impression of yours.

You think of it in black and white as 'HARD WORKING DEVELOPER' against CONSUMER NEWBIES', 'LINUX' against 'WINDOWS', 'SCIENTISTS' against 'FOOTBALL'.

I'm your 'windows ... spokesperson', I'm your debile 'football' fan, I represent a crack in your shiny ebony tower.


But you're, as so often, completly wrong. :evil:


I probably have more Linux installations running than you, the post about the football final was my first thought about that topic ever. Since two years I do program in OpenGL with Delphi (ask Chris).
I do own my degree, I work as a Systems Engineer for IBM.


All in all you already had enough possibilities to join in an help out with the important, continuing and general issue that started the thread.

Now for the first time I rule about you as you did about me:
Once again I have the imppression your technical difficulties are just an excuse for your 'self protection'. The more as they don't hinder you to download hughe textures and upload large screenshots.
I'm soley speaking for myself and you can save your time constructing conspiracies.


I will contact everyone who said he/she would help,
thanks in Advance.

Axel


There is really no reason for you to get so emotional! I tried to be honest and straight. My statements are meant in no way arrogantly.


I did not specially mean you when referring to soccer. In my lab many of my scientific colleagues are absolute soccer fans and have watched all games.

Thats entirely besides the point and your over reaction is really strange.

But one thing /is/ revealing: Now that you are angry, you exactly repeat Thilos "proll" statement in slightly different words. So it can't have been such a misunderstanding of mine;-))

Bye Fridger

Thilo
Posts: 126
Joined: 09.06.2002
With us: 22 years 10 months

Post #73by Thilo » 27.06.2002, 14:28

Now come on here, Axel, AND t00fri ...

t00fri: everyone appreciates your work you're doing, including me. So a warm thanks for you there ... and if im not agreeing to all of your arguments you must accept that, even in germany we have the right for our own opinion ;-)

Axel: now its okay too ... this doesn't make things better, you have worked much and t00fri has worked much, and in the end it doesn't matter how many "Linux systems" you are running or where you're working but your motivation. And this can sometimes drop down to zero ...

[quote=t00fri]
I am also not plaqued by paranoia, Thilo-;)
[/quote]

This was actually a joke ;-) Don't take it seriously.
And I'd like to apologize for the very hard statement i did with the "prolling" around, even if it was not meant this way.

Back to a _decent_ discussion:

[quote=t00fri]
I know that there are quite a few here, who share these
interests and the desire to /jointly/ increase their
knowledge|knowHow. However, "the other side" seems to be overtaking with
"lots of noise"...

This makes me sad.
[/quote]

well, you cannot expect everyone to share your special interests, and you are surely understanding this. I've always planned to get myself in to OpenGL and 3d graphics programming, but i simply lack the time for this. Currently i'm coding in C for some Open Source IRC Services, already this takes much time. And how you might put it, im also longing for more knowledge .. for example i learned the networking functions in C using the man pages and some examples, and learned how to use pthreads from examples to write a Proxy Scanner for these services that is powerful enough to fight off a proxy flood attack. So this is also learning, though not in your area. And you can imagine, now that i am already working on this project im not starting to work on celestia as well and learn how you might create new textures. If my day had 48 hours, I'd love to start on it right away ;-)

And well, this other side also likes to discuss in message boards and state its arguments in it. Thats what the Forum here is for at all ;)

little newbie

Don't be stupid... Please

Post #74by little newbie » 27.06.2002, 14:35

come on please...
Anybody have an idea ?
Is there any restriction using a texture ?
How can I use a specularmap ?
just 'SpecularMap = "xxx"' ??

thanx

little newbie wrote:
phoenix wrote:actually it IS kicky easy ;)
a) download the textures to the celestia/textures/medres directory
b) just edit the solarsys.scc with your favorite editor , search for the planet (earth, mars, moon etc..) and edit this line (eg. for earth):

Texture "earthalpha8k.dds" <- put in here whatever you called your earth-texture

do the same for all other textures you might want to use:

NightTexture "earthnight8k.dds"
BumpMap "earthbump8k.dds"
CloudMap "earth-clouds2k.dds"

save file, run celestia and oooooooooooaaaaaahhhhhhhhhhh :)


I did this ! I downloaded textures (in jpg) there :
http://gw.marketingden.com/planets/planets.html
(they're very nice...)

And then followed your instructions.
I just wanted to change the Earth Texture so I put :

:arrow: Texture "earthmap.jpg" (that's the name of my texture...)
in solarsys.scc

:arrow: I put my texture in both lores and medres directories. (even in Hires)

:arrow: I saved the scc file and when I launched Celestia, the Earth was only a small blue ball without any texture....
:( :( :( :( :( :( :( :( :(

Please !? can someone help me?




little newbie

Don't be stupid... Please

Post #75by little newbie » 27.06.2002, 14:52

Hi little newbie,

sorry for the delay. We all tried to speak out but didn't listen. :oops:

If you freshly downed your new jpg texture, please (re-)start with the following:

#1. Try to use a fresh Celestia w/o alterations. Then check the name of the texture you'd like to replace. Rename it to e.g. Earth_orig_jpg .
This way you don't need to edit solarsys.scc for a start.

#2. Then open up your texture and resize/resample it to a power of two (say: 512x1024 or 2048x2048 and so on). (you can use IrfanView for this, it's free.) Save it again as a standard JPEG.

#3. Store it in the same directory the original file was located.

#4. Start up Celestia. If the new texture shows up - fine.
If not, your texture may be exceeding the limits of your graphics card's memory. Try to sample it further down (power of two!) until it works.

if you have further questions post again ;)

Axel


little newbie wrote:come on please...
Anybody have an idea ?
Is there any restriction using a texture ?
How can I use a specularmap ?
just 'SpecularMap = "xxx"' ??

thanx
:arrow: I saved the scc file and when I launched Celestia, the Earth was only a small blue ball without any texture....
:( :( :( :( :( :( :( :( :(

Please !? can someone help me?



[/quote]

Axel

Post #76by Axel » 27.06.2002, 14:53

I'm sorry but I posted under little newbie's nickname.
:oops: Axel

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t00fri
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Post #77by t00fri » 27.06.2002, 14:58

Ahem, sorry, the box posted my reply under Axels name....

Bye Fridger

PS: It seems, the mail box is getting upset about us two;-))

phoenix
Posts: 214
Joined: 18.06.2002
With us: 22 years 10 months
Location: Germany - Berlin

Post #78by phoenix » 27.06.2002, 15:01

Axel wrote:I'm sorry but I posted under little newbie's nickname.
:oops: Axel


why you don't sign up like "everyone" else? :D

Phoenix
most recent celestia win32-SVN-build - use at your own risk (copy over existing 1.5.1 release)

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t00fri
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Post #79by t00fri » 27.06.2002, 15:01

Thanks for your understanding letter, Thilo. I really appreciate your effort to let some pressure out of the tire;-))

Thilo wrote:well, you cannot expect everyone to share your special interests, and
you are surely understanding this. I've always planned to get myself
in to OpenGL and 3d graphics programming, but i simply lack the time
for this. Currently i'm coding in C for some Open Source IRC Services,
already this takes much time. And how you might put it,
im also longing for more knowledge .. for example i learned the
networking functions in C using the man pages and some examples, and
learned how to use pthreads from examples to write a Proxy Scanner for
these services that is powerful enough to fight off a proxy flood
attack. So this is also learning, though not in your area. And you can
imagine, now that i am already working on this project im not starting
to work on celestia as well and learn how you might create new
textures. If my day had 48 hours, I'd love to start on it right away
;-)


Sure, it would even be boring if everyone in this "Celestia universe" was "aligned" as to interests etc. Clearly, we all have very different "boundary conditions", dictated largely by daily life. Believe me, my own professional work load is also more than enough...

My "sadness" certainly would never have arisen, as long as
the different philosophies managed to coexist peacefully.

And sometimes, I am really enjoying myself here, too. Like when I read
the first enthousiastic success reports of Rassilon about being able to use GIMP and now, some time later about his great results...and
those of others, too.

Also I received more than 50 emails from people who where inspired by
the images and quite a few really started to work on such things
themselves. Many keep continuous feedback. That sort of thing in
priciple is quite enough to keep me happy;-))

Bye Fridger

Axel

Post #80by Axel » 27.06.2002, 15:04

One word about beeing emotional.

I can't believe we go around in circles for days now. It can't be so hard to provide the textures on cdr, it can't be so hard to send a cdr by snail-mail or whatever.
It can't be so hard to edit solarsys.scc, glue them together into a zip and finally upload that thing everyone wants for a year or so.

So I get the impression of artificial delay, and that makes me - guess what - emotional. :x

CU, Axel


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