

Here's another more texture.. this time I've finally been able to crunch the 16K shaded version but with the same colorimetry I used in the 8k non shaded.. just take a look:




Darkmiss wrote:Hey praesepe, please say you going to upload that 16 texture as well.
The colour on that is great.
praesepe wrote:[Sure, I not only say it but it is uploaded
Check: http://www.celestiaproject.net/~praesepe/files ... ed-16K.zip
Darkmiss wrote:Hope you don't mind praesepe?
But my 8k Texture and your 16k texture dont match now.
as you have rotated the 16k to its right position.
any chance you can extract an 8k texture from the 16k, to match it ?
I know your flat map is available, but my preference is the shaded version.
My machine refuses to do any work with a 16 texture,
cant extract, make or view one at that size.![]()
But a 16k texture works like a charm in Celestia though
Evil Dr Ganymede wrote:Those full globe views with Marineris look... strange to me. I think it's because Marineris is right at the sub solarpoint, but there are shadows on the walls. You shouldn't be able to see any topography at all if the sun is directly overhead.